Plinkwick Studios

The Plinks

One family. A different cousin in every game.

Same shape, different trouble

Every Plinkwick game gets its own Plink. They are cousins: round, bright, and named so they all sound alike. Each one takes the colour of its game and a personality nobody ordered.

Bloop came first and is a fish about it. Zloop runs the studio, in the sense that he is on the sign. The rest turn up when their games do.

  • Bloop

    • Sassy
    • Laid-back
    • Curious

    A fish. Lives in a bowl in Bloop!.

  • Zloop

    • Silly
    • Mischievous
    • Entertaining

    Holds the studio sign. Was not asked to.

  • ???

    Round. That is all we know.

  • ???

    Still picking a colour.

  • ???

    Out getting a personality.

  • ???

    Running late.

  • ???

    Asked not to be named.

  • ???

    Has a game. Will not say which.

  • ???

    Bloop has met this one. Bloop is not impressed.

  • ???

    Not hatched. Do not tap the glass.

House rules for Plinks

  • One Plink per game. It belongs to that game and looks like it.
  • Round is the family shape. What a Plink turns into for its own game is its business. Bloop turned into a fish.
  • Nobody gets the same personality twice.